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What Episode Does Deku Get His Second Quirk? Blackwhip Quirk Explained

What Episode Does Deku Get His Second Quirk? Blackwhip Quirk Explained

Deku has inherited the powerful “One For All” Quirk from All Might, which also grants him the abilities of the past users of this Quirk. He discovered this when he acquired his second Quirk, known as “Blackwhip,” which originally belonged to Daigoro Banjo, one of the nine heroes of hope. Daigoro is known for his lively and outspoken nature, his love for lariats, and his inspiration from the iconic character Hellboy.

Whether or not you’ve watched the episode, let’s delve into the topic of Deku’s second Quirk in “What Episode Does Deku Get His Second Quirk?” We will thoroughly examine Blackwhip, discussing its abilities, advantages, weaknesses, potential, and even explore how possessing this Quirk may enable you to embody the characteristics of Spider-Man.

The explanation of Deku’s second Quirk, known as “Blackwhip,” is as follows:

What Episode Does Deku Get His Second Quirk?

In episode 10 of season 5 of My Hero Academia, as well as chapter 210 of the manga, Deku acquires his second Quirk known as Blackwhip. This happens during the Joint Training Arc, specifically in a match between Izuku’s team and the team led by Monoma, which includes Hitoshi. During the match, Daigoro and Izuku have their first direct conversation. Neito Monoma attempts to provoke Izuku using offensive language in order to trick him into falling into a trap.

Deku meets Banjo

Izuku’s anger intensifies as he rushes towards Neito, fully prepared to unleash a powerful Delaware Smash. However, just as he is about to release his attack, a familiar glow reappears on his arm, indicating the uncontrollable surge of One For All. Unexpectedly, dark energy tendrils erupt from Izuku’s body, causing chaos and destruction in their wake.

Izuku grapples with the intensity of suffering as he urges everyone to seek shelter, feeling overwhelmed by the unfamiliar sensation. Ochaco Uraraka clings onto Izuku, restraining him, and urgently calls for assistance from Hitoshi. Hitoshi employs his Brainwashing Quirk on Izuku, resulting in him losing consciousness and rendering his powers ineffective.

Daigoro approaches Izuku, who is still unconscious, and reveals that his Quirk has finally manifested. However, Daigoro informs him that he has been utilizing it incorrectly. Daigoro urges Izuku to put in more effort to gain control over his Quirk. Continuing to lecture Izuku, Daigoro explains that the black tendrils he previously witnessed were actually the manifestation of his Quirk, known as Blackwhip.

Blackwhip Quirk Explained

The Quirk known as Blackwhip is classified as an emitter-type ability. It enables the user to generate black energy tendrils from any body part and manipulate them as desired. The potency of this Quirk appears to be intimately linked to the user’s emotional state, particularly anger. Consequently, as the wielder’s anger intensifies, the Quirk’s power amplifies correspondingly.

Interestingly, the initial display of this Quirk does not come from Mr. Banjo, but rather from the beloved protagonist Izuku Midoriya. Similar to a typical teenager experiencing their own awakening, Izuku unintentionally unleashes a chaotic eruption of tendrils when activating the Quirk for the first time.

Banjo explains Blackwhip to Deku.

The tendrils generated by the user of this quark are composed of a mysterious black energy whose exact nature remains undisclosed. It is uncertain whether this energy is a groundbreaking scientific discovery Lord Horukoshi stumbled upon or simply a fabricated concept from the realm of superheroes. However, what is evident is that these tendrils possess similar qualities to Mr. Izawa’s binding cloth. They exhibit exceptional durability, remarkable tensile strength, and are flexible enough to effortlessly encircle and constrict virtually any physical entity, be it a person or an object.

In essence, this Quirk grants you the power to manipulate a black energy form resembling Izawa’s capture scarf. However, I must admit that understanding the underlying physics of this Quirk is likely simpler than comprehending the mysterious nature of the scarf itself. It baffles me how it effortlessly hovers and seems to possess a will of its own. Furthermore, to my dismay, it is now being used to harm children. We desperately need someone to intervene and put an end to this.

Blackwhip Abilities

Let’s now discuss the abilities of this Quirk, which are actually quite impressive. Firstly, we have its combat application. Just like Izawa’s scarf or Sero’s tape, the user of this Quirk can ensnare and restrict their opponent using energy tendrils. This effectively limits their opponent’s movement and has the potential to immobilize them indefinitely.

The user gains a significant advantage in combat at medium to short distances. Their ability to quickly entangle their opponent with their tendrils leaves little room for escape. However, if the opponent is too large or too swift to be fully ensnared by Blackwhip, the user can opt to target a specific body part instead.

If your adversary relies on punches, you have the advantage of using this special ability to swiftly seize their arm. This temporarily hinders their ability to execute a powerful swing. Alternatively, you can seize their leg or foot, causing them to stumble and creating an opening for you to deliver a decisive and powerful strike. Similar to how a solitary individual feels after completing “No Nut November,” all you require is a firm grip and a forceful pull, and voila, problem solved.

Blackwhip Support

Support

In terms of support, Deku’s Second Quirk offers significant advantages. Blackwhip possesses the ability to effectively halt and neutralize large incoming projectiles, ensuring they do not cause any harm. This proves invaluable not only in situations where a barrage of projectiles needs to be stopped, but also in rescue scenarios. With this Quirk, the user can swiftly catch debris that is about to harm civilians or even safely intercept multiple cars, which villains often weaponize. Surprisingly, the latter scenario occurs more frequently than one might imagine.

Blackwhip has the potential to be beneficial during evacuation scenarios, as it allows for the simultaneous grabbing and lifting of multiple individuals. This enables the safe removal of people from harm’s way, significantly easing the burden of transportation. Conversely, this Quirk can also be employed to grab hold of adversaries. Instead of lifting them to safety, one could deliberately direct them towards danger or even another villain, depending on personal preference.

Mobility

When it comes to mobility, Deku’s Second Quirk is perfect for navigating in mid-air. Just like Sero’s tape quirks allow him to cling onto buildings and swing around like Spider-Man, the user of Blackwhip can achieve the same effect. By shooting a tendril towards a building or structure and letting it grab onto it, the user can effortlessly swing through the air, resembling a friendly neighborhood hybrid of a bug and a human.

This comes with all the expected benefits, including improved speed, agility, combat and rescue capabilities. However, it also brings an unusual urge to make jokes and remarks, as well as an unbearable sense of guilt and remorse for causing the death of a loved one. Nevertheless, it significantly enhances the versatility of the disc quirk. In addition to restraining and capturing opponents, the black whip combined with the enhanced movement makes it incredibly difficult to catch the user.

Unique Abilities

Two Unique Abilities

Currently, this Quirk lacks any named super moves. Nevertheless, it possesses two distinct abilities. The initial ability is recoil absorption. To execute this move, the user envelops their forearm with black whipped tendrils, serving as a buffer against recoil. By reinforcing the user’s arm from within, this technique minimizes potential damage caused by recoil to the forearm.

The other distinct maneuver is actually referred to as “floppy style.” In this technique, the user projects a black tendril from their mouth, resembling Asui’s use of her tongue. The only notable distinction between this move and other applications of this Quirk is the point of origin for the tendril. Personally, I believe a truly impressive display of power would involve the user generating a tendril from their posterior or intimate region. No one would dare to be ensnared by such a formidable Blackwhip.

Blackwhip’s Weakness

Regrettably, similar to other Quirks in the series, Deku’s Second Quirk also possesses its own set of weaknesses. The foremost weakness is the Quirk’s dependence on the user’s emotions. The power of Blackwhip is intricately tied to the user’s level of anger. Consequently, if the user lacks irritability or is not experiencing anger, the Quirk will be unable to manifest its maximum potential.

Blackwhip’s Weakness

However, in the event that the user of this Quirk experiences emotional instability, they run the risk of completely losing control over it. This vulnerability is initially observed when Midoriya activates Blackwhip during the joint training arc, as he becomes overwhelmed by his emotions. Consequently, Blackwhip starts to uncontrollably and sporadically emanate from his body without his consent. Therefore, if you possess a highly complacent or emotional disposition, this Quirk may not be suitable for you.

Another drawback of this Quirk is that the tendrils produced by the user must remain connected to their body. This limitation brings about a few issues. Unlike Sero’s tape, if you use this Quirk to restrain an enemy, you are unable to release them and walk away. Essentially, you cannot simply tie someone up with this ability and leave. You must maintain focus and continue to hold them captive. It’s comparable to tying someone to a rope, but once you release the rope, it vanishes. If you wish to keep the person restrained, you cannot let go.

Additionally, this creates complications when attempting to control your adversaries using this Quirk. If you ensnare an opponent’s arm with Blackwhip and they possess greater strength than you, instead of being able to restrain or manipulate them, they could overpower you and forcefully propel you or draw you closer to them.

Blackwhip depends on anger.

In reality, the effectiveness of this quirk is closely tied to the user’s physical strength. To lift or throw objects using this quirk, the individual must possess sufficient physical strength. Therefore, if you lack considerable physical prowess, this quirk may not be as advantageous as desired. It is often overlooked that one of Spider-Man’s superpowers includes enhanced strength, which is crucial for maneuvering through city landscapes.

Blackwhip’s Potential

Despite its weaknesses, Deku’s Second Quirk still holds significant potential. One possibility is utilizing the black tendrils as whips, rather than solely for grappling and movement. This approach would grant the user a considerable advantage in combat. By summoning a few tendrils from their back, they could wield multiple controllable limbs capable of delivering high-speed strikes for devastating damage. Imagine a version of Tamaki Amajiki’s powerful hybrid chimera Kraken move, but infused with the power of Blackwhip.

To execute long-range attacks, users can utilize Blackwhip to propel projectiles. By positioning themselves at a distance from the desired object and employing Blackwhip to grasp it, they can utilize centripetal force to propel the object at high velocities towards their intended target. Visualize it as an amplified hammer throw: seize the object, spin around, and release it with tremendous force.

Blackwhip’s Potential

Deku’s Second Quirk possesses significant potential for enhancing physical defense. The tendrils generated by this ability exhibit remarkable durability, enabling the user to envelop themselves with these tendrils. By producing a sufficient amount of tendrils, it becomes feasible for the user to completely shield their entire body with the resilient black energy, creating an additional layer of formidable armor. This not only grants the user unparalleled defense but also presents a visually striking appearance, resembling a formidable suit of armor comprised of black energy tendrils.

However, the most significant potential of Deku’s Second Quirk lies in its ability to transform the user into a humanoid spider, distinct from Spider-Man. With complete mastery of this power, the user could utilize the tendrils as spider-like limbs, lifting their body off the ground and enabling them to traverse almost any surface. In addition, they could extend more tendrils towards their target when within range, ensnaring and immobilizing them akin to trapping a bug in a web. Undoubtedly, this ultimate move is truly terrifying.

In conclusion, this is all the information you need regarding the Quirk Blackwhip. In general, it is an incredibly impressive ability. Although it may not possess immense strength on its own, it more than compensates with its remarkable versatility. Undoubtedly, it ranks among the top quirks available, and it would prove extremely valuable in everyday situations as well.

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